Monitor Calibration Test
Four simple test patterns to check whether your monitor shows dark shadows, bright highlights and smooth gradients correctly. Switch to full screen for the most accurate view.
Count how many squares you can tell apart from the black background. Ideally you can just see square 2 or 3.
Count how many squares you can tell apart from the white background. Ideally you can see squares up to about 252–253.
Step back or squint until the striped area blurs into gray. The box where the solid centre blends in best shows your monitor’s approximate gamma — 2.2 is the usual target.
Each bar should fade smoothly from black. Visible steps or stripes (banding) point to a low bit depth, aggressive picture modes or colour processing.
How to use the patterns
- Let your monitor warm up for a few minutes and turn off night light, blue light filters and dynamic contrast.
- Open the black level pattern. Adjust brightness until you can just make out the darkest few squares while the background stays deep black.
- Open the white level pattern. Adjust contrast until the brightest squares are still distinguishable from the white background.
- Check gamma by stepping back from the screen and finding the box where the solid centre blends into the stripes.
- Finally look at the gradients. Smooth bars mean your picture processing is not destroying detail.
Why it matters for games
Crushed blacks hide enemies in shadows and dark corners, while raised blacks make everything look flat and gray. Clipped whites lose detail in bright skies and explosions. Getting black and white level right means you see what the game designers intended — and sometimes spot opponents earlier. Many monitors also have gaming picture modes that brighten shadows artificially; these patterns show you exactly what such modes change.
While you are tuning the screen, also run the dead pixel test to check every pixel works.